A group of four lockers

Lockers are rectangular metal boxes used for storage. They chronologically first appeared in Madness Combat 5.5, where Sanford got his bandana. They then appeared near the quartermaster's window in Madness Combat 6.5. In Madness Combat 7: Consternation, a semi-auto shotgun was stored in a set of lockers in the last room of the first building. In Madness Combat 7.5, a l33t agent can be seen acquiring a weapon from a locker after Sanford and Deimos exit the elevator. He is then killed. In Madness Combat 8: Inundation, there were two double lockers in the Auditor's office, one held a minigun. In Incident: 011A, a grunt can be seen forcing open a locker to then pull out an AK-74 to shoot Mag Agent: Torture.

In Madness: Project Nexus, many useful weapons can be found and used inside lockers. The weapons in the lockers usually have extra ammunition unlike weapons picked up from dead enemies. In level [1-G], all the lockers have bottles.

The lockers will also make an appearance in Madness: Project Nexus's sequel, Madness: Project Nexus 2.


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