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-A psychopathic mercenary gunman on a take-no-prisoners mission to wipe out an all-powerful Agency...one which maintains a stranglehold on Nevada with its seemingly unlimited supply of loyal and disposable soldiers. Hank is the primary anti-hero of the series.
- MADNESS: Project Nexus Kickstarter

Hank J. Wimbleton
Hank as he appears across the franchise
Debut: Madness Combat 1
Appearances: 17 (5 non-canon)
Role(s): Main Protagonist
Kills: 780 (105 non-canon)
Deaths: 10 (3 non-canon)
Allies: Sanford, Deimos, 2BDamned
Enemies: A.A.H.W., Auditor, Jesus, Sheriff, Tricky, Nexus Core (Game Only), Civilian

Hank-icon Hank J. Wimbleton is the main protagonist and professional fighter of the Madness Combat series. Hank has played a capital role in almost every Madness Combat episode. The only episodes of the main series where he is not a protagonist are Madness Combat 8: Inundation, Madness Combat 5.5, where he only appeared for less than a second, Madness Combat 6.5, and Madness Combat 7.5. In the later two, he was only mentioned and did not appear at all. In the animations, Hank has died seven times (three times by Jesus, three times by Tricky, once by suicide in order to finish off Jesus), and has been revived again, by an unknown medium known as the Higher Powers, and Tricky in Madness Combat 6. Overall, Hank has killed 780 people throughout the series, amounting to around 48% of the series' total kills.

Personality

Hank is shown to care for little besides fighting and killing, and appears to take a nearly animalistic pleasure from the thrill and brutality of combat. As early as the first episode he's willing to beat people to death over a boombox, before casually dancing as text flashes stating that he “had a good time” killing the antagonists in the episode. Hank is rarely fazed by anything, be it supernatural foes appearing or being grievously wounded, and focuses his attention on killing his next target. Hank rarely shows pain no matter how battered he becomes; this is shown in Madness Combat 5 when he's impaled, only to quickly kill Tricky and pull the street sign back out of his chest. The closest Hank has ever shown to a moment of weakness was in Madness Combat 7 — Hank was willing to accept death rather than be constantly revived only to be painfully tortured to death by Tricky over and over again. He then spends most of said episode running away from Tricky, the first time we ever see him do so.

Hank also seems to have a possible tiny tinge of mercy, as in Madness Combat 2: Redeemer he spares a grunt’s life by knocking him out instead of shooting him when he gave him information on the Sheriff’s location, though other reasons could explain this such as conserving ammunition. However, given the series’ fine line between what counts as unconscious and what counts as a kill when it comes to blunt weapons and hand to hand, this could’ve been intended as a kill, and given Hank’s total lack of mercy for anyone throughout the entire rest of the canon series this is very likely. If this was an act of mercy and he did simply knock the grunt out, it was a one off event and after the events of Redeemer any ounce of mercy or humanity that Hank had left was gone.

However, despite all of this he has displayed some empathy towards Sanford, saving him twice. This suggests that Hank, at the very least, cares for his allies, even if it’s possible he only does so when it benefits him.

Powers and Abilities

While Hank's powers and abilities changed from episode to episode, they were nearly always the same with little differences, which are extreme sills and physical capabilities that is far above any grunt in the series. Hank's powers and abilities seems to become notably better after the episode Madness Combat 4: Apotheosis, considering he can deal with agents without any struggle and being able to go toe to toe with foes like Jesus and Tricky alongside surviving extreme punishment.

Powers

  • Superhuman Strength: Hank has shown numerous of exceptional feats of strength in every episode he appears, with his most common feats being killing most of his enemies with couple or even single blows or sending them fly, effortlessly decapitating their heads using only one hand, throwing blunt objects such as batons or pistols strong enough to emb them to his enemies, tossing his enemies around with single hand and more. In Madness Combat 1 he punched the head off a Zombie. In Madness Combat 2: Redeemer, he accurately used two Mossberg 500 without problem meanwhile running, punched a grunt so hard it caused a small crack on concrete wall and launched an another grunt to the ceiling of a room with an uppercut. In Madness Combat 3: Avenger, he pulled a Streetsign out of ground with single hand and than launched one of the grunts into the air with it, and also beat zombified Tricky in a tug-a-war and won (note: Hank was using both of his hands meanwhile Tricky was only using one). In Madness Combat 4: Apotheosis he effortlessly flipped a vending machine with one hand, hit a grunt with a steel pipe hard enough to send them couple meters away and make small crack on a concrete wall and hit and grunt with the pipe hard enough to kill them and deform the said pipe. In Madness Combat 5: Depredation he was able to trade blows with Jesus and block strikes from him. In Madness Combat 6: Antipathy he effortlessly bent a deformed steel pipe into shape, and accurately fired a P90 fully automatically and a large battle axe with just one hand each, alongside swinging the said large battle axe around as if it's a kitchen knife and even sending two grunts fly a massive distance with the said axe. In Madness Combat 7: Consternation he slammed an agent into a concrete wall with such force that it caused a crater in it, later stabbed an agent's skull with a Mossberg 500. He also held himself briefly against Mag Agent: Torture meanwhile trying to disarm him, after clubbed to a canyon by Mag Agent: Torture he punched through a grunt's body and ripped their heart from them and tore large amount of skin from another grunt as if he tore paper, exposing their bones.
  • Superhuman Durability: Hank, during episodes shown extreme amounts of durability to some forms of damage during numerous episodes, especially to blunt force trauma. His best (and likely outlier) feat is no selling getting rammed by a moving train in Madness Combat 6: Antipathy. In Madness Combat 1 he was completely fine after taking numerous of beating by Jesus and one of his lightning strikes to his face. In Madness Combat 2: Redeemer he was undamaged from the explosion of one of his frag grenades meanwhile entering into Sheriff's base. In Madness Combat 3: Avenger he shrugged off a massive fall plus getting blasted through a wall by Jesus. In Madness Combat 5: Depredation he was fine after getting punched several times by Jesus and took a lightning strike to his face from him alongside falling off at least several meters high, he also survived getting hit by Improbability Drive Tricky with his streetsign, which knocked him over a cliff at very high speeds. In Madness Combat 6: Antipathy Hank remained unhurt from getting hit by a moving train and survived (although greatly damaged) from the locomotive of the train partially exploding. In Madness Combat 7: Consternation he did not get any damage from getting set on fire despite missing half of his head and part of his chest, survived getting two hits by Mag Agent: Torture (with one of the hits sending him flying across a canyon), getting punched by Demon Tricky numerous of times and getting blasted through concrete walls and a metal door by him more than once. It should be noted that Hank has not shown any notable resistance to piercing damage as bullets shown to be able to pierce him without any problem during the episodes Madness Combat 2: Redeemer, Madness Combat 4: Apotheosis and Madness Combat 7: Consternation[1]
  • Superhuman Endurance: Although this ability didn't played much in early episodes, after the events of Madness Combat 4: Apotheosis Hank consistently shown to have exceptional endurance and pain tolerance. In Madness Combat 5: Depredation he was continuing to fight with Jesus after getting his back sliced by the Binary sword and shrugs-off getting stabbed in the chest by Tricky's streetsign. In Madness Combat 6: Antipathy Hank was somehow alive and crawling around even after losing half of his head and chunk of his chest thanks to Demon Tricky. In Madness Combat 7: Consternation he hardly cared getting shot in the shoulder. It should be noted that despite his extreme endurance he can easily die by getting shot or stabbed in the head. Such as when Jesus killed him by shooting his head with a revolver or how he died when Tricky stabbed his head with a streetsign.
  • Superhuman Reflexes: Hank during the episodes has countless times dodged projectiles like knifes, cannonballs and even bullets, even going as deflecting them with melee weapons. His most notable feat is in Madness Combat 4: Apotheosis where he blocked few bullets from a G36 rifle at point-blank range with a katana before getting shot. Hank is the only playable character that can deflect bullets with melee weapons in Madness: Project Nexus (Classic) story mode.
  • Superhuman Agility: Hank has displayed extreme agility during the episodes, such as where he jumped over large cannonballs in Madness Combat 1 or jump like twice as high as his size when he was against Mag Agent: Torture in Madness Combat 7: Consternation. His by far greatest feats are in Madness Combat 5: Depredation where he flips through air several meters high.

Abilities

  • Expert Hand-to-Hand Combatant: Hank is an excellent hand-to-hand combatant, capable of murdering dozens of enemies in close combat either using melee weaponry or his bare hands during various episodes, combined with his monstrous strength and great dexterity. In MADNESS: Project Nexus he has made his own unique hand-to-hand combat style.
  • Weapon Mastery: Hank is very skilled and adapts to using weapons, either melee or ranged. Capable of butchering dozens of people with any weapons he is using. His one of the most notable feat is him shooting a grunt behind him in the face perfectly with an AK-47 without looking at his back meanwhile holding the weapon with only a single hand in Madness Combat 4: Apotheosis.

In Madness Combat 9: Aggregation, Hank was magnified to a slightly bigger size, being roughly the size of a half mag. In this form, he has notably gained more strength, durability and endurance. The magnification also gave him his scorpion arm, which was changed in future episodes.

Powers (Mag Hank)

  • Superhuman Strength: Hank, thanks to magnification chamber, has his strength increased by a notable margin. In Madness Combat 9: Aggregation he successfully brawled with a Mag Agent: V3 and even overpowered him (even earlier models of Mag Agents like Torture or V2 has herculean strength feats like slamming few meter high silos into the ground strong enough to emb it into the ground and deform it. Mag Agent: Torture punched Hank so hard it broke a steel support beam that was supporting part of a building than hit Hank with his giant shotgun strong enough to club him across a canyon). In Madness Combat 10: Abrogation he tore the heads of agents with no effort, crushed a Mossberg 500 in his grip and could punch agents and even A.T.P engineers strong enough to turn their backs into paste. In Madness Combat 11: Expurgation he punched Tricky so hard it caused a dent on rock, he threw an agent to an another agent and A.T.P engineer so hard it caused the three of them to turn into paste, he also threw an A.T.P soldat into a wall strong enough to turn front of their body into a yellow paste, in the same episode he also busted out of stone ground and smashed Tricky into stone ground, embing his body to it.
  • Superhuman Durability: Hank, in his half-mag form also notably gained extra durability. In Madness Combat 9: Aggregation he was completely fine after taking multiple punch from Mag Agent: V3, in Madness Combat 11: Expurgation he, after got his arm ripped-off by Tricky, slammed to a quite thick, extremely large stone wall strong enough to badly deform it, with the only damage he has taken is getting his head bleed a bit and get knocked out briefly. In the same episode he, during his brawl with Tricky he got buried through stone ground and than sent fly to a large stone platform at extreme speeds hard enough to getting his body embed to it; he survived both of those with no notable damage. Despite his durability to blunt impacts clearly enhanced to a notable degree, he still didn't shown any notable superhuman durability to piercing damage as an agent easily stabbed his head with a knife in Madness Combat 10: Abrogation.
  • Superhuman Endurance: Despite not having any superhuman durability to piercing damage, Hank still shown extreme amount of endurance, even more than him as a normal grunt; In Madness Combat 10: Abrogation he completely shrugged of getting stabbed in the head by an agent with a knife. Madness Combat 11: Expurgation he was able to fight well with agents and Tricky after got his weird arm ripped-off from him and losing great amount of blood alongside getting slammed to a giant stone wall and later slammed into a ground. He was alive and even able to move even after got stabbed through the head and body with two spike alongside his previous injuries.
  • Superhuman Reflexes: Hank, even after becoming a mag, seems to retain his superhuman reflexes as he dodged numerous of shots from mag-sized OA-93 at near-point blank ranges in Madness Combat 10: Abrogation.
  • Enhanced Agility: Meanwhile very clearly not as great as him when he was a normal grunt, Mag Hank still shown impressive agility. In Madness Combat 10: Abrogation he jumped a height that is more than his size meanwhile carrying and swinging around a Mega hammer (an axe-like weapon that is also extremely big for a melee weapon) with single hand.
  • Crustacean Claw: Hank during his magnification, gained a new crustacean-like arm with a claw in place of a hand, which he used to kill Mag Agent: V3 by stabbing him in the head with it. In the early parts of Madness Combat 10: Abrogation he lost part of his arm by the mag-sized version of an OA-93 used by Auditor.
  • Fist Arm: After Hank lost his claw, he grabbed the halo which regenerated his arm, replacing his claw into a fist as well as giving him new superpowers. In Madness Combat 11: Expurgation it is ripped off by Tricky.
    • Electricity Manipulation: Hank, thanks to his new arm, is now capable of manipulate electricity. In Madness Combat 10: Abrogation, he could take Auditor's spear from his hands by zapping him with his electricity. He also shown to be use to his electricity to enhance his strength by a massive margin. In Madness Combat 10 he killed a Mag Agent: V4 with two electric punch, with burning large amounts of skin from them with one of the punches (same Mag Agent: V4 was capable of no sell regular punches from Mag Hank without any injury)
    • Non-physical interaction: Hank, with his electric punches, shown to be able to damage Auditor, who one multiple occasion shown to be immune to conventional damage, or at least is when he isn't distracted, such as where bullets were going through him or he didn't get hurt by the normality restoration blast in Madness Combat 8: Inundation. It should be noted that Hank shown this ability when he enhances himself with electricity.
  • Black Arm: In Madness Combat 11: Expurgation Auditor, for the sake of getting rid of Tricky, heals Hank and gives him a black arm, a superior version of his former ones, which gives him a set of different superpowers.
    • Electricity Manipulation: Hank, just like with his former arm, can generate electricity to zap his opponents and enhance his strength by a massive margin. He wrestled and kept up with Tricky in his Expurgation form despite his insane strength feats by enhancing himself by large amounts of electricity.
    • Metal Manipulation: Hank showed to be able to summon long spikes twice in the episode 11 after he gained his black arm. He shows this ability first time where he summoned over dozen amounts spikes before busting out of the ground. He also summons several long spikes on a large stone platform before telekinetically throwing it to Tricky. Those spikes shown to be able to appear from solid stone.
    • Telekinesis: Hank, during the episode shown telekinesis once. After he knocked out Tricky in his black skeletal form he telekinetically picked up a large stone platform, summoned spikes on it and than threw it to the Tricky at high speeds strong enough to emb the platform into the ground.
    • Enhanced Durability: Hank's new black arm is shown to be super durable, being able to deflect bullets and swords without getting any damage when he was fighting with Tricky's skeletons.

Abilities (Mag Hank)

  • Weapon Mastery: Hank, even after his magnification, is still shown to be pretty good at using ranged and melee weapons. In Madness Combat 10: Abrogation he is shown to be able to use megahammers and swords, being able to dual with Auditor. Madness Combat 11: Expurgation he butchered dozens of Tricky's skeletons with a special, modified versions of a katana and SCR M-Lok, butchering and accurately shooting all of them. In Madness Combat 10: Abrogation he was able to accurately use a semi-magnified, large and powerful version of a M-249.
  • Above-average Intelligence: Despite the magnification chamber showing as his intelligence decreased by a massive amount compared to him when he was a grunt, in the animations it's actually shown to be opposite. Unlike him as Mag Hank, he used tactics in fights and could craft explosives. Such as in Madness Combat 9: Aggregation where he successfully crafted a Pipe bomb (Hank in MADNESS: Project Nexus shown to be not knowing how to craft explosions, this has been shown in the level Climb) and used Deimos' corpse as a meat shield to protect himself from bullets.

History

Grunt-icon Madness Combat 1

Hank MC1

Hank, as seen in the first episode of madness combat

The very first episode of Madness Combat. In it, Hank is referred to as "Our Hero," and physically looks nothing different from an ordinary grunt. His first ever victim is the boombox man, who is listening to a remix of the Chicken Dance. This disruption causes a riot and many people enter the scene to try to subdue Hank. He goes on to kill 30 people (and 2 zombies) and even fights Jesus, who appears here for the very first time. Hank emerges victorious over the opposition and, alone, dances to the Chicken Dance remix (still playing in the background).

Grunt-icon Madness Combat 2: Redeemer

For unknown reasons (possibly having a bounty placed on him), Hank is now on a mission to kill the Sheriff with the aid of his "Sheriff Tracker." Throughout the episode Hank is followed by Jesus, who might be under the employment of the Sheriff, or in another way appointed as the Sheriff's high bodyguard. At one point Tricky tries to join Jesus in an attack against Hank, however, without any supernatural intervention he is quickly dispatched. Though the Sheriff keeps trying to distance between himself and Hank, he is eventually cornered in his office. Hank aims his dual PPKs at the Sheriff's head and is about to fire when Jesus comes up behind Hank and shoots him in the back of the head. The episode ends as Hank lies dead with Jesus and the Sheriff standing unharmed. Hank killed 79 people in this episode (plus eight zombies).

Hank3-icon Madness Combat 3: Avenger

Hank OG

Hank in Madness Combat 3: Avenger.

Hank is "given a second chance" after being shot in the head, which is now wrapped in a bandage to cover his gunshot wound. He continues his hunt for the Sheriff, and it is shown that the Sheriff and Jesus are working together. When killing several A.A.H.W. members, Hank gets caught on a security camera being watched by the Sheriff and Jesus. This causes the Sheriff to panic and activate the Improbability Drive, which causes improbable and insane events to occur. Hank falls into an abyss that ends up actually being the Nevada streets, next to The Bakery. In the background, whales are seen falling from the sky, along with a giant marshmallow. In this warped version of Nevada, Hank fights and kills the Sun, which immediately causes the sky to turn from day to perpetual night. Tricky comes shortly to fight Hank, but he was also quickly killed. Hank impaled Tricky with the streetsign onto the marshmallow (a homage to Marsh-Mellow-Madness). After Hank leaves the scene, a close-up of Tricky's body shows that he was shocked with electricity and revived as a zombie. Hank makes his way back into the complex he was originally in and once again kills the zombified Tricky. All seems won when Hank corners the Sheriff, like in Redeemer. Jesus runs up behind Hank and stabs him through the back with his binary sword. Refusing to fail twice, Hank uses the sword (still protruding through his body) to stab and kill the Sheriff, then shoots both Jesus and the Sheriff. After this split-second move, everyone falls dead to the ground and the episode ends. Hank killed 88 people in this episode.

Hank4-icon Madness Combat 4: Apotheosis

Cattura11

Hank in Madness Combat 4: Apotheosis.

However, Hank somehow managed to return by himself from The Other Place, but now with bandages covering the wound on his stomach area, Hank sets out to crash a party at Club M. This is the episode in which Hank J. Wimbleton's name is officially revealed, for he was previously known by the functional name of "Our Hero." Tricky's name is revealed as well (through the alias of DJ Tricky M in Club M). Hank seizes one of his notorious weapons from an AAHW-member in this episode. The very first 1337 agent ever is seen in this episode, but is quickly killed like the rest of the A.A.H.W. At the end of the episode, Hank kills all the dancers at Club M (besides Tricky). Subsequently, Jesus enters the club with a 1337 zombie, whom Hank killed before. Jesus zombifies all of the dancers, and Hank kills them all once again. After getting to Jesus, he starts deflecting bullets from the zombie 1337 agent's G36, but gets shot in the neck. The zombie prepares to shoot him again, but has its head sliced in half. He then engages combat with Jesus, but is shot multiple times by Jesus' Desert Eagle. As a last resort, Hank detonates a suicide bomb, killing both him and Jesus. After all this carnage, Tricky is left the only one alive at Club M and decides to play his Chicken Dance remix and dance solo with a closing message "And he danced.....".

Hank5-icon Madness Combat 5: Depredation

Hank 5

Hank in Madness Combat 5: Depredation.

In this episode, Hank's body and the majority of his head and torso are now covered in bandages. He wears a black jacket and bandana, what seems to be a surgical mask, and red glasses. He fights 1337 agents, Jesus and his several zombie 1337 agents until Tricky comes from the abyss and mixes everything up. The conflict between Jesus and Hank is ended when Tricky intervenes, allowing Hank to shoot a few rounds into Jesus' chest, but he is flung onto a cliff where Deimos and Sanford arrive in a convertible to give him a katana to fight against Tricky, although, they get crushed by a Flying Party. After which Tricky rips off the top of Jesus' head. In the end, Hank kills Tricky by slicing the top of his head off, but the clown is revived instantly and kills Hank by also ripping his head off and smashing it against the ground till his jaw is completely destroyed, with the text "OMFG! YOU DO NOT KILL CLOWN! CLOWN KILLS YOU!" on screen.

Hank6-icon Madness Combat 6: Antipathy

Hank06

Hank in MC6.

Hank looks mostly the same as the last episode, but he has teeth sticking out, and a metal plate for a jaw, due to his beheading at the end of MC5 along with a shirt on his chest due to being impaled on the warning sign. He chases and fights Tricky (and not Jesus, who only makes a cameo while raking leaves) throughout this installment. He kills many agents and a few grunts until he reaches the room where the Improbability Drive is located. As he reaches to deactivate it, a train drives through the room and he fights along it until it crashes (thus heavily damaging Hank after the crash) and he is forced to fight more people until he finally reaches Tricky. He manages to put a battle axe through Tricky's head and shoots him several times with a P90, but his death registers as "invalid" and he comes back as a giant fiery demon version of himself. Posters during this episode claim that Hank is now wanted for "Distorting reality, felony evasion, public urination, and crime.".

Hank-icon Madness Combat 7: Consternation

Madness7hank

Revived, Hank looks similar to his last appearance, except that he has his coat zipped up, a bandana around his mangled-up mouth, fingerless gloves, and wears black goggles with red lenses, this is Hank's most iconic appearance in the Madness' series. He spends most of the episode running from Demon Tricky. He also finds Mag Agent: Torture, the first of the mag agents and for the first time encounters A.T.P. engineers. At the end of the episode, Jesus stabs him with his binary sword and executes him with his S&W 500. This version of Hank is the most commonly used version of Hank outside the canonical series, being seen in the incident series, artwork, many fan animations, and the Project Nexus series.

Hank-icon Madness Combat 8: Inundation

Hank's body appears as a cameo in the very beginning and very end lying next to dead A.A.H.W. units.

HankMAG-icon Madness Combat 9: Aggregation

MagHank basic

"Mag" Hank, as seen in Madness Combat 9

Despite being present for a large portion of the animation, for a majority of his appearance he is a corpse. However, Hank is eventually revived and given a new look; he is roughly twice his original size, has no cross on his face, a robotic looking head, and has a crustaceous-looking arm with a claw as a hand. Because of his magnification in the Agent Magnification Chamber, and the increased fighting skills thanks to Deimos, it allows him to kill the Mag Agent: V3 with ease. He is last seen about to fight the Auditor, who has also increased in size due to sucking in several dead agents. During the magnification process, Hank's strength-to-agility-to-intelligence ratio is shown as 43:50:3. Deimos also upgraded and augmented Hank's magnification, explaining his increased strength and agility, but he was also interrupted and shot to death before he could finish the upgrade, which explains Hank's new arm.

Hank-icon Hank6-icon Madness Combat 9.5

This two-episode series chronicles Hank's journey in hell and 2BDamned's efforts to revive him. Hank is first seen floating in space, after a moment of text, He falls and disappears, He later emerges from a grunt with markings similar to where his major accidents happened, (i.e., black markings on his mouth due to Tricky smashing it in Depredation,) and slaughters many people in the area, mocking a Soldat in the process. He then looks into the distance and an unknown voice speaks to him, warning him that something is coming for him, the voice then asks if he's going to complain about it, addressing Hank in a familiar manner. The body of the Grunt next to Hank begins to decompose and twitch while red hair forms from the ground. "Tricky" then emerges from the ceiling and immediately engages Hank in a fight with a Nightstick, but Hank defeats the clown easily with a Deagle. He then proceeds to the next area, where he kills many A.A.H.W. units and looks out the window, seeing Tricky again, who is questioning where he is.

Hank then jumps down and kills all of the A.A.H.W. units there before confronting and killing the clown, who then disappears in a red orb. Hank then kills the remaining A.A.H.W. units and proceeds through the door. Hank kills many A.A.H.W units, until a Retainer comes down the elevator and confronts Hank, who kills the last remaining l337 agent and shoots the Retainer with a shotgun, only for it to teleport behind him and punch him through the door. Hank is thrown into the next area, where he kills more and more agents, Soldats, and engineers. The Retainer then teleports above a Soldat, crushing it and manipulates Hank's hand, diverting the shots from his Browning Hi-Power before throwing Hank into a pit below him.

I'm about to rip off what was ripped off before

Hank's jaw about to be ripped off by the Retainer.

Hank falls into a room and is stuck in the floor. The Retainer sends rocks down to Hank, impaling him. The Retainer teleports to the room and pulls Hank out of the floor, revealing many brutal injuries he sustained from being impaled by rocks, most of his clothes is torn, revealing bandages and his trademark metal plate replacing his lower jaw, the Retainer then grabs him by the jaw, about to tear it off again as spikes grow from the ground.

9

Antipathy Hank as seen in MC 9.5 pt2

Later, it is shown that there is another Hank with the appearance from Antipathy. This Hank appears from a ledge shorty before grabbing a OA-93 off a l337 agent and killing him alongside an A.T.P. engineer. He then impales a grunt with markings similar to the head wound he received in Redeemer, on a lever. He is then assaulted by several AAHW units, which were quickly dispatched by Hank. After impaling a tablet to the final unit (a soldat), the soldat's mind start leaking into the tablet and says that they can stop Hank even though they're trapped.

Hank then turns around and promptly jumps off a cliff. He then proceeds to jump down and land on a engineers head, do a back flip, and kick the engineer in the face launching him into a wall, quickly proceeding to dispatch the three spectating agents with the Browning HP. Meanwhile, the engineer gets back on his feet and draws a S&W 500 but Hank barrages his body with lead. Then he swiftly turns to, then starts walking towards a grunt similar to the grunt at the beginning of 9.5 pt1. He attempts to grab the grunt, the grunt however starts rapidly shaking and floats away, the grunt then flies into the sky, and starts shaking again. The grunt then slams into the ground staining the area around it, before Tricky emerges and starts gravitating towards a AAHW facility. Afterwards Hank proceeds to battle against further AAHW, killing an engineer with exceptional style.

As Hank Enters the Facility, Trick is found creeping within the floor behind several Agents and Engineers. Hank quickly eliminated all the personnel, as well as their reinforcements before striking Tricky in the head with a falchion. Tricky cries out in anger, and attacks Hank. Tricky summons a giant bloodied skeletal version of himself, right before taking a hit from Hank. The demon tries attacking Hank but quickly stopped because a Retainer comes out and battles Hank which was defeated quickly. Tricky intervenes and forces the Retainer into a wall, before leaving Hank to deal with the Retainer.

Hank then enters another room and kills many AAHW personnel with flesh wounds, but then Tricky springs up and is quickly shot into pieces by Hank with a Deagle. Tricky's skeletal form quickly appears and snatches Hank out of the room with his jaw. Unaware of Hank, 2BDamned (Doc) is trying to rescue him from Hell, but Tricky's interference complicated his operation. Hank then wakes up in a random location and finds a note saying: "Do what comes natural" with KILL and DIE flashing over it. Then Retainer #909 rises from the ground as well as several AAHW units. Hank disposes of the units quickly, but had trouble with #909. Tricky quickly appears to help Hank, but was quickly slaughtered. Hank fights with #909 and is losing when Tricky comes out with a chainsaw and impales it into #909, busying him. Hank takes advantage of this and quickly paces into the next room and kills all the occupants inside, as well as reinforcement. #909's flesh then litters the floor and is disabled by Tricky's shenanigans. This compromised Hell's bindings and gave Doc another chance to recover Hank.

9

Consternation Hank as seen in MC9.5 pt2

Suddenly, Consternation Hank appears, after the Retainer from the previous episode beat him up. Text appear to the left of him: "Hello again... and again... and again... and again... KILL". Consternation Hank oversees the units below, before springing down and killing all of them, including more that rush over from two doors. Tricky suddenly appears and used dead bodies and rocks to attack Hank. That wasn't successful and Hank shot Tricky's face away with a FAMAS. Tricky then attacks Hank again but Hank cuts him open with a sabre. At this very moment, Antipathy Hank and Skeletal Tricky slams out of the ground whilst fighting each other, meeting up with Consternation Hank. MC6 Hank deals the final blow to both Trickys, and the two Hanks fight each other.

All of a sudden, a huge crustacean arm (similar to Hank's in Aggregation) bursts out of the ground, impales MC6 Hank, and forces him into a wall. A large explosion happens and the claw and MC6 Hank vanishes. Quickly they appeared again and MC6 Hank, now a red figure, is lead by the arm and disintegrates, as MC7 Hank watches silently. Then, MC6 Hank's S3LF is infused into the Agent Magnification Chamber roughly the same time Deimos chucked it Hank's dead body.

HankMAG-icon Madness Combat 10: Abrogation

At the beginning of Madness Abrogation, Hank and the Auditor engage in melee combat while Sanford attempts to join in the fight as well. However, Sanford's attacks are useless as the Auditor is immune to bullets.

Hank mc

Hank in Madness Abrogation.

Shortly after, the Auditor becomes fed up with the way the battle is going, and thrusts a beam of black fire into Hank's skull, immobilizing him while a quick burst of flames are shot into his face, stunning him and leaving giant burn marks across his head. Afterwards, the Auditor shoots Hank's claw with an OA-93. The pain stuns Hank momentarily, but he recovers soon enough to prevent the Auditor from gunning down Sanford by placing him in a choke hold and grabbing the Auditor's halo. The Auditor moves out of his grasp and Hank pulls the halo away from him. The halo immediately reacts and violently releases electric energy, compromising the power from within the halo and shocking Hank with a blast of this energy, sending Hank and the halo flying in opposite directions. When Hank gets up, a mysterious surge of power from this energy flows from his body, gives him electric powers, and repairs the damage to his arm, growing a hand in replace of his claw. His newly grown hand allows him to fight more effectively. Hank also regains the ability to properly wield two-handed weapons, and gets an additional pack with his punch by dispersing the energy through his arm and releasing it upon contact. It is possible that this energy is, in fact, the same energy used during the Normality Restoration, and as a result, deals heavy damage to the Auditor, who is a being made purely of Improbability energy. Every time Hank punches the Auditor with his mutated fist, the energy stabs into the Auditor, leaving blood marks. The Auditor is even dazed when punched at some points.

Hank goes on to kill many agents and engineer, and kills a Mag Agent: V4 with his bare fists. After obtaining a mag-sized M-249, he uses it to tear though another Mag Agent V4 and multiple agents. After doing so, he battles the Auditor with his energy punches. These successfully damage the Auditor when nothing else could, forcing him to have to absorb more and more bodies to compensate. This sets up the climax, where he collapses totally once he absorbs Tricky. Or rather, when Tricky absorbed him. The episode ends ominously with the Auditor's body apparently being overcome by Tricky's consciousness, resulting in an explosion.

HankMAG-icon Madness Combat 11: Expurgation

Hank is oofed

Hank with his Right arm torn off

As Hank and Sanford finish climbing down the ladder to get away from the explosion, they are attacked by Tricky in his new skeletal form, who sends his new skeleton minions to assault the pair. After Hank and Sanford kill all of its minions, Tricky unveils his new skeletal form and tears Hank's crustacean right arm off and slams Hank against a wall several times, before sending Hank after Sanford to a new hellish dimension. In the dimension, Hank and Sanford fight a small A.A.H.W unit summoned by Tricky, after killing the group and being told to "GET OUT" he is then separated from Sanford. When Hank lands he encounters the Auditor, who skewers Hank on spikes and pulls them both into the ground. While Sanford battles with Tricky, Hank reappears with his injuries healed and a newly acquired black arm, which grants him a level of control of the realm and dukes it out with

Hank with black rm

Hank with his new Black arm

the clown. The two wrestle each other to a stalemate until Hank is tossed across the large gap and is reunited with Sanford. The two begin fighting their way through stronger variants of the Tricky skeletons, including a magnified skeleton, until they reach a pillar of light, which Hank punches Tricky through to return to the real world, causing the Tricky monstrosity to finally die. Hank and Sanford's bodies then surface in pools of blackness flowing from the Skeletal creature's corpse as the Auditor emerges to reclaim his Halo, leaving Hank's fate unknown.

Hank3-icon SACRIFICE.fla

Isthathank

In the short, after Deimos kills the last of the enemies outside The Bakery!, a chain and a seemingly unconscious person identical in appearance to Hank in Madness Combat 3 fall to the ground in front of him. When Deimos touches the body, he is bombarded with red static and images from Madness Combat 3, including the Sheriff observing Hank through the Improbability Drive's security feed, Tricky turning into a zombie after being impaled to the marshmallow with the streetsign, and Hank fighting grunts outside The Bakery!. Deimos staggers away from what may or may not be Hank, and is killed by more chains. It is still unknown if this actually WAS Hank from Madness 3.

Hank-icon DISSENTER

Hank appears in a wanted poster. 2BDamned also states that the apartment building the episode takes place in was formerly Hank's house.

Hank-icon Incident: 001A

Hank found the blender

Hank finding the blender

Hank appears in his MC7/9.5 attire, as he does in the rest of the incidents he appears in. His killing spree begins with him jumping out of a box with dual Beretta 92s and advancing into the building, eventually coming across a giant blender, into which he gleefully throws multiple agents and stomps a Mag Agent: V2 into.

Hank-icon Incident: 010A

In the incident, Hank rescues a civilian from zombies and l33t agents, eventually fighting a Mag Agent: V4 that, in a twist, rips Hank in half and repeatedly stabs his lifeless body with his own sword.

Hank-icon Incident: 100A

Hank plays a minor role, appearing at the end of the incident getting a soda from a vending machine when Sanford and Deimos arrive with a captured civilian. Hank inspects him and declares him "the wrong guy", and leaves him alone as the duo drive away.

Hank-icon HankMAG-icon Incident: 1000A

Hank is the first protagonist to appear in the short, killed by Jesus after clearing two rooms. He reappears in his Mag form later on and gets revenge on Jesus, but shortly after killed by a M203-wielding Tricky.

Hank-icon P.S.A: Piracy

Hank appears in the short when he bursts through the door holding a clamp. He is floating (due to the strange movement of characters in the meme) and wearing a grey camo hat with a star on it. He shouts something, but it’s hard to understand due to the bad audio. He then says: “You know it’s illegal to download... c copyrighted music, I’m takin’ you in.” The grunt floating near the ceiling tries to argue, but Hank kills said grunt. He then grabs the remaining, living grunt and walks out. During the “Never illegally download, always pay for music” screen, he is shown killing the grunt he escorted out of the door with a hammer before the short ends.

Hank-icon Madness: Project Nexus (Classic)

Hank is a playable character in Madness: Project Nexus. He can be played in the very first and last levels of Episode 1. In the beginning cutscene, Hank can be seen reading a note 'requesting' that he rescue Sanford and Deimos, acquire unknown hardware, destroy Project Nexus, and await further orders. He then proceeds to destroy the Jail wall using an RPG-7, and the level begins. After rescuing Sanford and Deimos, he is not seen again until the last level. During this time, he most likely acquired the hardware that was requested.

His starter weapons are a Glock 20 with laser sight attached and the dragon sword.

He is also available for hire in Arena Combat mode; he begins at level 30.

Deaths

  1. Madness Combat 2: Redeemer - Shot through the skull by Jesus Christ with a deagle.
  2. Madness Combat 3: Avenger - Impaled through the back by Jesus Christ with the Binary sword (this didn't kill him immediately), succumbed to his wound later.
  3. Madness Combat 4: Apotheosis - Committed suicide via blowing himself up with a suicide bomb.
  4. Madness Combat 5: Depredation - Head ripped off by Tricky and smashed against the ground.
  5. Madness Combat 6: Antipathy - Neck impaled by Tricky with the false-end of a stop sign; Resurrected almost immediately.
  6. Madness Combat 7: Consternation - Brain completely destroyed after being supposedly thrown off a cliff by Tricky.
  7. Impaled by Jesus with the Binary sword and shot in the head with a revolver by Jesus.

Non-Canon Deaths

  1. Incident: 010A - Left eye gouged in, ripped in half horizontally by a Mag Agent: V4 and repeatedly stabbed in the head with his own Dragon sword.
  2. Incident: 1000A - Shot in the head by Jesus with a desert eagle.
  3. Head blown up by Tricky with a grenade, shot out by a grenade launcher.

Weapons Used

Madness Combat 1

Madness Combat 2: Redeemer

Madness Combat 3: Avenger

Madness Combat 4: Apotheosis

Madness Combat 5: Depredation

Madness Combat 6: Antipathy

Madness Combat 7: Consternation

Madness Combat 9: Aggregation

Madness Combat 9.5

Madness Combat 10: Abrogation

Machine Guns

Miscellaneous

Machine Guns ====

  • M60: Kills: 0-1

==== Me

Madness Combat 11: Expurgation

Pistols

Machine Guns

  • M60: Kills: 0-1

Melee

Miscellaneous

  • Unarmed: Kills: 22
  • Rock: Kills: 0-1

Incident: 001A

Pistols

Melee

Miscellaneous

Incident: 010A

Pistols

Melee

Miscellaneous

  • Unarmed: Kills: 1

Incident: 1000A

SMGs

Melee

Miscellaneous

  • Unarmed: Kills: 14

PSA: Piracy

Melee

Gallery

Artworks

Commissioned artworks

Live Action

Madness: Project Nexus Release Trailer

Madness: Project Nexus Cinematic Trailer

Merchandise

Trivia

  • Because of his claw he got at the end of Madness Combat 9: Aggregation, Hank is the only character to have a visible arm rather than just a floating hand.
  • The only episodes Hank is never seen dead are Madness Combat 1, Madness Combat 10: Abrogation, and in the non-canon Madness episodes, Incident: 001A and Incident: 100A. The only episodes where Hank has not died after being revived are Madness Combat 6: Antipathy and Madness Combat 9: Aggregation.
  • Madness Combat 2: Redeemer and Inundation are the only episodes in which Hank's appearance remains the same from the previous episode.
  • According to a poster in Madness Combat 6: Antipathy, Hank's phone number is [555-4259|(719) 555-4259].
    • Interestingly, the 719 area code is for the Colorado Springs area in Colorado, as opposed to the Nevada setting.
  • Hank's claw arm in Madness Combat 9: Aggregation and lightning abilities in Madness Combat 10: Abrogation are references to the video games Die by the Sword and Infamous respectively.
  • Hank is the only main character to appear in every one of the episodes 1-11. This does not include the .5 episodes.
  • Despite being dubbed as "mentally insufficient" in his new Mag form, with only a third of the intelligence he had before, he still used a corpse as a decoy and used a pipe bomb to kill the enhanced A.T.P. engineers easily, whereas they gave Sanford and Deimos a hard time, which seems to be quite an intelligent move.
    • However, he may have regressed to a sort of savant-like state, where, in his field of choice, he is quite intelligent, but is deficient elsewhere. In example, he could come up with stratagems such as making the pipe bomb, but may lack math skills beyond counting bullets, or any knowledge whatsoever not necessary to killing.
    • This may also be because his previous level of intelligence was high enough not to completely render him intellectually challenged.
      • It's possible that he might have gotten his intelligence back when he took the Auditor's halo.
  • Magnified Hank, Mag Agent: V3, the Sun, Demon, Sanford (in ANAMNESIS.fla), and the Auditor are the only characters without the facial cross.
  • Krinkels said in a tweet, that Hank is bald.
    • As Krinkels was asked if any version of Hank possessed a beard, he said that Hank is 100% hairless.
  • Hank likes to dance.
  • As Krinkels was asked what the inspiration for Hank was he answered: "Blade, The Terminator, a Grammaton Cleric are the primary influences for what Hank is."
  • Hank has gone through the most costume changes in the series.
  • As Krinkels was asked what the inspiration for Hank's claw was, he said that there was a game called Die by the Sword and it featured an enemy with one arm bigger than the other and Krinkels thought that it was was immeasurably powerful how he would just swing it back and forth in front of him to clear a pathway. In addition to that, Krinkels said he has always liked asymmetrical character designs.
  • Krinkels said that if Hank, Sanford and Deimos looked more like humans, Deimos would be the shortest, while Hank would be the tallest.
  • Krinkels has stated that Hank has dabbled in real estate.
    • It was later on revealed in the Madness Day 2023 stream that Doc did the paperwork.
  • Krinkels said Hank, along with everyone else, is ambidextrous.
  • Hank is the only character that has a full name.
  • According to Krinkels, Hank's full name is "Hank Motherfucker Wimbleton".
  • Krinkels revealed Hank is asexual.
  • When Krinkels was asked if Hank would kill Sanford, Deimos and 2BDamned, when he is ordered to, Krinkels just replied with: "Hank is very good at his job."
  • The relationship Hank has with Sanford and Deimos is more based on their objective, rather than friendship.
  • Krinkels said that if Nevada had kittens, Hank would take a second to pat one.
  • When asked if Hank would show off at the gym, Krinkels said, "Nah he ain't an ego lifter."
    • Krinkels also stated that "Hank benefits from having his physical aptitude coming naturally."
  • Hank, along with the rest of the main cast, are said to have bad social skills.
  • Hank is feared by others for being chaotic.
  • Krinkels revealed Hank genuinely wanted to go to the Volleyball tryouts he signed up for.
  • When asked who the smartest in Nevada was, as a side note Krinkels stated Hank is "kind of dumb" because he "has a hard time staying alive"
  • Krinkels has stated that Hank isn't a hero, but he's not really a villain either, because "everyone is pretty awful in Nevada"
  • Hank is the only character to ever wield a clamp, as seen in P.S.A: Piracy.
  • Starting around the time of Madness Combat 9.5 part 1, Krinkels begins referring to Hank with "they/them" pronouns. This would also align with Krinkels' statement that the characters' genders are up for interpretation and his reply about the use of 'he' directly.
    • With the release of "Madness Combat 9.5 (complete)", and the reveal that there are multiple Hanks in The Other Place, Hank's "they" pronoun now appears to be a fully plural term.
  • Hank is canonically 6'2, as stated by Krinkels during his Twitch stream.
  • Hank would be very resistant to therapy.
  • In a Twitch clip, when asked who is the "oldest" out of the Main Protagonist Cast, Krinkels replied with "Probably Hank." Which means Hank is canonically older than Jebus.
  • Hank lacks formal education.
  • In Madness combat 9.5, "Madness 6 Hank" is depicted to be more aggressive than any other variant of Hank, as the injuries he currently sustains are constantly putting him in pain and therefore kills with the intent to get things over with and continue, unlike Madness 7 Hank's reason to kill as a way to survive.
  • In the Madness Combat 20th Anniverasy stream, when asked if Hank could swim, Krinkles replied "probably not".
  • Hank's skintone has changed a lot during the series, MC5 - 6 and MC9 - 11 Hank has had a darker skin tone while Hank in MC1-4 and 7 have had a brighter skin tone.
  • A poster in Madness Combat 9.5 reveals Hank had signed up for guitar lessons.
  • The dragon sword is Hank's signature melee weapon.
  • Among the 5 physical strongest characters, Hank ranked at third place, being tied with Church.
    • Mag Hank ranked second place.



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